New clouds rolling in…
I’ve been playing around with clouds and i think I’m getting the hang of what the texture layers should look for the clouds to show up in game correctly and it only took 7 years!



I’ve been playing around with clouds and i think I’m getting the hang of what the texture layers should look for the clouds to show up in game correctly and it only took 7 years!


Now, that is gorgeous!!! And it looks like you can get everything from “big puffy” cumulous to “thin, wispy” stratus clouds.
This is 0.64? Or using 2.0 alpha?
This is for Fighter Squadron and not TR but i’m hoping we can do many things like this in TR 2.0.